I just had an appreciation for today’s sortie. When fighting the jackal, you have to parazon mercy kill it. There’s this cool animation sequence and I feel like this is how other assassination quests should end. It’s a shame that you can only parazon kill the jackal and exploiter orb iirc. I’m aware about mercy killing/finishers for normal enemies, but that’s only for your eyes. I think it would be nice if other assassination bosses were killed similarly.
DE said they plan on reworking assassinations to be more like Jackal but they never got to it and Parazon isn’t as much used anymore.
They commented in a devstream at one point that boss fights like the Jackal take a ton of work (and have presumably little payoff, though I worry they’re only looking at immediate number changes and not attempting to understand how such things can affect the long-term health of a game).
Personally, I don’t much care for the parazon other than the fact it let me not worry about hacking as much.
A lot of boss fights are boring but they work as they are, but some need a straight rework, like Sergeant, Jordas Golem, or at least some touch up, like Lech Krill (mostly due to bugs), and Ropalolyst (also bugged as hell).
I don’t know, I feel like the Sergeant should always stay as he is just for fun. One meme boss that is basically just some random guy is funny to me.
But yeah, other bosses do need fixes and reworks.
He does give you the most shit over comms too. You’re right to keep him for the memes.
That said, I’d change him on Steel Path, where once you kill him, he runs off to some huge ass Corpus mech and you get a round 2 which would be a proper bossfight.
They could keep HIM the same but make the mission way more challenging by having him use his authority to arrange grunts strategically around him.
Corpus Techs laying down covering fire to protect Sniper Crewmen while the Sergeant himself stands inside the overlapping bubbles of four Eximus Nullifiers.