- cross-posted to:
- 404media@rss.ponder.cat
- cross-posted to:
- 404media@rss.ponder.cat
He posted to reddit a week or so ago. Per his own post, he has 5 license violations according to Unity. I’ve worked with Unity licenses for the last 10+ years, and 3 of those 5 are actual license violations, the last two are mistakes that take a simple email to fix.
Man… Unity really went to shit in the last decade.
Sounds like even more reasons to switch to Godot. It won’t be an easy process but it will prevent Unity from being a pain in your side.
Break license TOS, except to lose license
There’s nothing to suggest that’s the case here. Stop white-knighting for scum companies.
Follow the links, his original reddit post showed he indeed was violating unity license agreements 3 times, the 2 mentioned here are simple mistakes a quick email would have fixed.
There’s nothing to suggest it isn’t either. Stop sucking corporate dick
The speculation in the article that eventually Unity will be bought by some private equity type criminal group that will destroy the solution seems very realistic.
Why hasn’t RocketWerkz not switched away from Unity for their upcoming projects? It should have been clear after the install fee debacle that Unity cannot be trusted.
Their newest game is going to be on a custom engine. As for the games still being updated or about to release I think they said would be very expensive to rebuild in a new engine at this point.
With all Unity’s layoffs over the last couple years, I can’t help but wonder if they turned to AI and it erroneously reported about non-existent employees and incorrect licenses.
Sounds like something an AI would do.