• SeeJayEmm@lemmy.one
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    1 year ago

    I always thought the least believable part of transporters was that they worked without a pad on both ends.

    • Chrisosaur@startrek.website
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      1 year ago

      Right? Absolutely no point to the pads, since you can dematerialize anywhere and rematerialize anywhere else. They might as well hide the equipment and make a nicer reception area.

      • FormerGameDev@midwest.social
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        1 year ago

        I think the ‘pad’ is just basically a guaranteed good area, although could also be specific technology there does improve your ability to transport successfully?

    • Nmyownworld@startrek.website
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      1 year ago

      I accept transporting to somewhere without a pad because mumble, mumble, Star Trek science. What I always wondered about was how blasé folks usually were about transporting to somewhere that didn’t have a transporter pad. Who makes sure no one is standing in the beam to area. Does the transporter have safety protocols to just not transport if there is something of a certain size in the way? Transporting someone partially into rock has been shown in Star Trek (one instance, PIC s2e9). Weaponized use of a transporter, maybe by overriding transporter safety protocols? That was done intentionally, but still.

      • Tom Riley@mas.to
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        1 year ago

        @Nmyownworld @SeeJayEmm @startrek I mean, if you’re OK with ship sensors that can analyze space in tiny detail, it’s reasonable that transporter tech makes sure the target area is safe/unobstructed, and safety protocols prevent transport if there’s risk. We often see a human operator scanning for good transport locations too.

        There’s obvious issues with the concept of course, but Star Trek is the type of scifi that you can trust with your suspension of disbelief, and you’ll usually be rewarded.

        • Nmyownworld@startrek.website
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          1 year ago

          A transporter tech checking that area is clear for transport makes sense. And, Star Trek is excellent at getting me to suspend disbelief (in its tech). I’m going to roll with your idea.

      • taladar@sh.itjust.works
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        1 year ago

        Even if the area was clear when the process started, what is stopping some space tumbleweed from blowing in there right after it starts?

        • Nmyownworld@startrek.website
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          1 year ago

          If the safety protocols fail, resulting in a space tumbleweed hybrid, then Division 14 steps in. D-14 will send the affected to a medical spa on Endicronimas V, where they are pampered and tended to like a precious gem. (Lower Decks, “Much Ado About Boimler” s1e7)

        • SeeJayEmm@lemmy.one
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          1 year ago

          Could be head canon but I’m pretty sure the air is dematerialized when the people are rematerialized. Not sure how they keep more air from rushing in.

    • knotthatone@lemmy.one
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      1 year ago

      There’s some hand-wavey technobabble about annular confinement beams and whatnot but the real reason was because TOS didn’t have the money or time to show a shuttle land or receiver pad sent down, etc. It was cheap to depict and the audience bought it without much explaining (step into booth, shimmer, be someplace else).

      It was just a sciency-looking version of what I Dream of Jeannie did.

        • knotthatone@lemmy.one
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          1 year ago

          I think transporters would work better if they just said they pushed you through a subspace portal of some kind vs. the whole matter-to-energy-and-back again process described. That sidesteps some of the thornier physics issues and makes more sense why it would work at a distance.