• notabot@lemm.ee
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    2 days ago

    Assembly language is not something you would ever really program a game in.

    Back then you wrote whatever you needed to be performant and/or that involved close access to the hardware in assembler. A game would definitely count. It’s kind of nice to do, in many ways it’s simpler than high level programming, you’ve just got a lot more to keep track of.

    • Simulation6@sopuli.xyz
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      1 day ago

      I used a macro assembler to create assembly programs once. It made the process much easier, at least for the tiny things I did. Can not image a full game.