There’s now an industry-wide union for video game workers in the US and Canada. The United Videogame Workers-CWA (UVW-CWA) has a mission to bring together “artists, writers, designers, QA testers, programmers, freelancers and beyond to build worker power irrespective of studio and current job status.”

The union makes its official debut at the “Video Game Labor at a Crossroads: New Pathways to Industry-Wide Organizing” panel at GDC. Workers will be sharing a petition at the event to gain support for the union and to shine a light on the recent glut of industry layoffs. As a matter of fact, the first major issue the union seeks to address is layoffs, given that one in ten developers were shown the door in 2024.

Workers will also be passing around a zine that includes the organization’s mission statement, FAQs and an op-ed. This is a direct-join union, meaning that workers can sign up on their own. This allows folks to bypass traditional unionization processes like elections and employer consent.

  • buggyboy@lemm.ee
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    20 hours ago

    This rules. There was a number of coop and union focused talks at gdc this week and I’m really excited to see people are putting the hard work in to build something better for society.