The shink ray from Duke Nukem 3D was a delight to use in deathmatches. Shrink your opponent and squish 'em!
Remote mines from Goldeneye for N64. Never felt more like a spy than when you bait someone into charging at you spraying bullets and you just press a button on your watch
The remote charge from Red Faction, cant remember the exact name but it was great for embracing my want to dig around and cause chaos.
The cerebral bore from turok 2.
Gravity Gun.
Hypnosis from Withfire. Very satisfying sound with a beautiful reward of extreme damage
Torn between the classic Doom super shotgun and Marathon dual shotguns.
Voodoo Doll from the game Blood.
Just look, and poke!
Halo 2 BR. Sooo many kills, headshots, and memories with that thing.
Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.
But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.
I always liked double pistols in Serious Sam. They had infinite ammo and felt pretty good to shoot.
The razorjack from Unreal 1 would have to be my favourite.
Favorite? Fuck if I know
But the Gauss Cannon from DOOM 2016? Siege mode? *CHUNK* *GUNK*\ *beedleedeep* BOOOOSCHHHHHGGRRRRZZZLLLKK baron gibs everywhere The ballista from DOOM Eternal got nothing on it.
Also, there were a ton of fun guns from Bulletstorm, the game about stupid but fun guns. The quad barrel shotgun stands out in my memory quite fondly.
It’s hard to forget the amazing times to be had with the duel-wielding in Wolfenstein: The New Order. Carrying two of those semi-automatic shotguns in that game meant you could liberate nazis quite enthusiastically from their skin, blood, and organs very quickly, and very cathartically. I need to replay that game.
On the subject of nazis, I can’t forget the Wunderwaffe DG-2 from Call of Duty. Yeah, I know it’s Call of Duty, but I got to watch a dozen or so nazis’ heads explode simultaneously while they were paralyzed. That was great.
I also think there’s a very strong case to be made that the greatest gun in any FPS game is the one that drives what is arguably the greatest video game ever created: the portal gun.
Thinking about multiplayer games is a slightly different beast though.
I got so much mileage out of the Cold War in Titanfall 2 - a burst fire, energy impact-grenade launcher. It was so much fun. But moreso than that, I think I loved the Double Take - a projectile-based double-barrel DMR. It took skill to get hits and even more skill to maximize damage by getting a hit with both bullets at the same time, and while flying around the map either jumping off a wall or Spider-maning around with the best-implemented grapple hook in any multiplayer game there was nothing that felt the same.
Does whatever the hell I can manage to scrounge on Mothergunship counts?
Hellstaff from Heretic, both with and without a Tome of Power
M1 Garand in the old Call of Duty games.
Love me a quick single shot rifle and the iconic ping sound when it reloads is just chef’s kiss https://www.youtube.com/watch?v=lezq2l-Z_wc
I loved the kar98k even more. My friend and I would one v one on small maps only using this weapon. So much fun. And the single player sniper missions with it were great.
why am I laughing at this I don’t even get it
oof good answer