Full-body spinners do exist in Battlebots. But the competition in Battlebots far exceeds what existed in Robot Wars. The sport has evolved a lot. Also the power and weight limits are higher. Teams can afford to run heavier armor, and full-body spinners need to push lots of power to deal with that armor, but all of that power makes them just as likely to damage themselves by running into a wall.
A few examples of full-body spinners being their own worst enemies:
Captain Shrederator vs Huge (This one shows well how an unbalanced spinner is really hard to control. It manages to get air all by itself at one point.)
If a full-body spinner becomes unbalanced (like when part of its weapon breaks off) it becomes very difficult to control. And even when they’re controllable, they’re carrying an enormous amount of kinetic energy that isn’t contained very well, so often the best strategy against a full-body spinner is just to point your armor at them and let them destroy themselves.
It’s kind of sad, because they have a neat history in the sport, but these days everyone has a solid strategy to handle them, and you can’t change much on them to deal with different styles of bots.
I don’t think we’ll see many full-body spinners going forward.
Full-body spinners do exist in Battlebots. But the competition in Battlebots far exceeds what existed in Robot Wars. The sport has evolved a lot. Also the power and weight limits are higher. Teams can afford to run heavier armor, and full-body spinners need to push lots of power to deal with that armor, but all of that power makes them just as likely to damage themselves by running into a wall.
A few examples of full-body spinners being their own worst enemies:
Captain Shrederator vs Riptide
Gigabyte vs Copperhead
Captain Shrederator vs Rotator
Captain Shrederator vs Huge (This one shows well how an unbalanced spinner is really hard to control. It manages to get air all by itself at one point.)
If a full-body spinner becomes unbalanced (like when part of its weapon breaks off) it becomes very difficult to control. And even when they’re controllable, they’re carrying an enormous amount of kinetic energy that isn’t contained very well, so often the best strategy against a full-body spinner is just to point your armor at them and let them destroy themselves.
It’s kind of sad, because they have a neat history in the sport, but these days everyone has a solid strategy to handle them, and you can’t change much on them to deal with different styles of bots.
I don’t think we’ll see many full-body spinners going forward.