AI this, AI that - you can't go anywhere without something trying to force AI on you. Usually a company trying to get you to buy into what they've wasted billions on. So indie devs have begun fighting back with their No Gen AI Seal.
Not sure how to interpret this. The use of any tool can be for good or bad.
If the quality of the game is increased by the use of AI, I’m all for it. If it’s used to generate a generic mess, it’s probably not going to be interesting enough for me to notice it’s existence.
If they mean that they don’t use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that’s better no?
As a dev and foremost artist, I can see using AI to uprez images or to generate random slop you can use to find interesting shapes and as inspiration.
As I learn programming, AI is very useful in finding mistakes. Instead of spending days and bothering people or engaging with the assholes at stackoverflow, you can just ask deepseek what is the issue and it will say you misspelled length.
I’d argue that even if gen-AI art is indistinguishable from human art, human art is better. E.g. when examining a painting you might be wondering what the artist was thinking of, what was going on in their life at the time, what they were trying to convey, what techniques they used and why. For AI art, the answer is simply it’s statistically similar to art the model has been trained on.
But, yeah, stuff like game textures usually aren’t that deep (and I don’t think they’re typically crafted by hand by artists passionate about the texture).
I am for the most part angry that people are being put out of work by AI; I actually find AI-generated content interesting sometimes, for example AI Frank Sinatra singing W.A.P. is pretty funny. This label is helpful to me so that I know I’m supporting humans monetarily.
Not sure how to interpret this. The use of any tool can be for good or bad.
If the quality of the game is increased by the use of AI, I’m all for it. If it’s used to generate a generic mess, it’s probably not going to be interesting enough for me to notice it’s existence.
If they mean that they don’t use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that’s better no?
As a dev and foremost artist, I can see using AI to uprez images or to generate random slop you can use to find interesting shapes and as inspiration. As I learn programming, AI is very useful in finding mistakes. Instead of spending days and bothering people or engaging with the assholes at stackoverflow, you can just ask deepseek what is the issue and it will say you misspelled length.
I’d argue that even if gen-AI art is indistinguishable from human art, human art is better. E.g. when examining a painting you might be wondering what the artist was thinking of, what was going on in their life at the time, what they were trying to convey, what techniques they used and why. For AI art, the answer is simply it’s statistically similar to art the model has been trained on.
But, yeah, stuff like game textures usually aren’t that deep (and I don’t think they’re typically crafted by hand by artists passionate about the texture).
Are GEN_AI bookshelves a slippery slope or slopp that artists want to avoid?
I am for the most part angry that people are being put out of work by AI; I actually find AI-generated content interesting sometimes, for example AI Frank Sinatra singing W.A.P. is pretty funny. This label is helpful to me so that I know I’m supporting humans monetarily.