There is nothing inherently problematic about charging for API access, it’s the fact that the price they’ve set is ludicrous, something like 25 cents per thousand calls when you’d expect it to be more along the lines of 4-5 dollars per million calls.
It’s like someone buying a free parking garage, letting mopeds park for free, and charging cars five hundred dollars a day for parking, and then, instead of just being honest and saying “Fuck people with cars no cars allowed,” saying that the car drivers are at fault for wanting to use a more full-featured vehicle that takes more space
Indeed, if the prices were reasonable this would not be a problem. I believe that the Apollo developer even said as much (or maybe it was rif’s developer - or neither and I’m just imagining it) - and I have no objection to it either, the servers aren’t free to run after all. But the rate the used? It’s just absolutely fucking incomprehensible.
The shitty treatment of third party developers is just the unmentionable icing on this already disgusting cake.
Even more so, the Apollo developer said he could probably have figured out a way to make it work at that price if he was given more time.
The issue was that he already has a bunch of yearly subscriptions at a specific rate so he’d have to eat a loss of many millions of dollars until subscriptions at a new higher rate were a sufficient proportion of his user base.
There is nothing inherently problematic about charging for API access, it’s the fact that the price they’ve set is ludicrous, something like 25 cents per thousand calls when you’d expect it to be more along the lines of 4-5 dollars per million calls.
It’s like someone buying a free parking garage, letting mopeds park for free, and charging cars five hundred dollars a day for parking, and then, instead of just being honest and saying “Fuck people with cars no cars allowed,” saying that the car drivers are at fault for wanting to use a more full-featured vehicle that takes more space
Indeed, if the prices were reasonable this would not be a problem. I believe that the Apollo developer even said as much (or maybe it was rif’s developer - or neither and I’m just imagining it) - and I have no objection to it either, the servers aren’t free to run after all. But the rate the used? It’s just absolutely fucking incomprehensible.
The shitty treatment of third party developers is just the unmentionable icing on this already disgusting cake.
Even more so, the Apollo developer said he could probably have figured out a way to make it work at that price if he was given more time.
The issue was that he already has a bunch of yearly subscriptions at a specific rate so he’d have to eat a loss of many millions of dollars until subscriptions at a new higher rate were a sufficient proportion of his user base.