• tisktisk@piefed.social
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    8 hours ago

    You ABSOLUTELY will still complain about all the worthless systems and structures that perpetuate all the most easily avoidable bugs tho lol

  • mox@lemmy.sdf.org
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    10 hours ago

    I find the opposite to be true. There’s nothing like being skilled in a field to make poor workmanship in that field stand out to you.

  • Foreigner@lemmy.world
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    17 hours ago

    I don’t hate on the developers, I hate on the companies that so severely understaff and burn out their teams that no one is doing proper testing anymore.

  • blaue_Fledermaus@mstdn.io
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    15 hours ago

    I will never not complain about bugs that obviously someone put in the effort to do the wrong thing when the correct would have been easier.

      • bobs_monkey@lemm.ee
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        10 hours ago

        Of course not, the business model is everything works flawlessly in half the amount of time it should take, and any bugs that crop up aren’t bugs but either features or simply don’t exist.

  • Darkassassin07@lemmy.ca
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    16 hours ago

    No, now I just get more frustrated with bugs because I can infer where a simple mistake was made and how to fix it; if only someone could/would actually look at it.

    Buuut labour relations and budgeting n all that corporate jazz… Can’t expect the monkeys to code if your not handing out bananas.

    • wise_pancake@lemmy.ca
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      15 hours ago

      My all time most annoying bug was the Witcher 3 chest management.

      The algorithm they used to display and sort contents if a chest was abhorrently slow. I’ve worked on large datasets with terabytes of contents that sort faster than the inventory in Witcher 3 did.

      Other than that, a near flawless game!

    • cm0002@lemmy.worldOP
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      16 hours ago

      That’s when you get a job at said company, fix the big and then quit.

      Bonus! You get a neat news article or 2 and at least 3 memes about you doing it lmao

  • Scrubbles@poptalk.scrubbles.tech
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    17 hours ago

    I go into gaming communities and see people hate on developers and I’m all like, dear God the fact that this works at all? Modern games are amazingly complex!

    Blame the company for shortening timelines sure, but I never blame the devs.

    • wise_pancake@lemmy.ca
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      14 hours ago

      I started a project with “I’ll just build a simple entity component system”

      I quickly abandoned it because that does not work at all if you have not planned out all of the features you’ll use.

      With all the features modern games have, and their portability across platforms and graphics stacks, yeah it’s damn impressive these things work.

  • wise_pancake@lemmy.ca
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    16 hours ago

    Not true

    If you learn rust you’ll start saying “this would never have happened if they had used rust”