There were often patches for games that you could download from the developers website a the time. Yes, it is a bit more convenient to have a client that will automatically do that for you but it wasn’t necessary.
People hated steam at the time because it took like 80mb of ram when 256mb of total system ram was not uncommon.
And how does the developer verify that you actually bought the game before letting you download the patch? Through an account.
Sure, there were reasons to dislike Steam. That does not mean that PSN account requirements and Steam account requirements are comparable. Unless you can show me where I can use the PSN account to download updates for the games without requiring a Steam account?
Not disagreeing but what was the legitimate purpose other than growing a platform with a popular game? You know, same as Sony.
The Steam Account is used to distribute updates etc. to the client. The PSN account has no such advantage, it doesn’t help me. How are they the same?
There were often patches for games that you could download from the developers website a the time. Yes, it is a bit more convenient to have a client that will automatically do that for you but it wasn’t necessary.
People hated steam at the time because it took like 80mb of ram when 256mb of total system ram was not uncommon.
And how does the developer verify that you actually bought the game before letting you download the patch? Through an account.
Sure, there were reasons to dislike Steam. That does not mean that PSN account requirements and Steam account requirements are comparable. Unless you can show me where I can use the PSN account to download updates for the games without requiring a Steam account?