ArtikBanana@lemmy.dbzer0.com to Disco Elysium@lemmy.zipEnglish · edit-25 天前A call for help from Disco Elysium writer Argo Tuulik (Summer Eternal)lemmy.dbzer0.comimagemessage-square41fedilinkarrow-up1342file-text
arrow-up1342imageA call for help from Disco Elysium writer Argo Tuulik (Summer Eternal)lemmy.dbzer0.comArtikBanana@lemmy.dbzer0.com to Disco Elysium@lemmy.zipEnglish · edit-25 天前message-square41fedilinkfile-text
https://bsky.app/profile/mixedmartialarx.bsky.social/post/3ld5iazxpg22i https://www.gofundme.com/f/help-disco-elysium-writer-survive-the-winter
minus-squarertxn@lemmy.worldlinkfedilinkEnglisharrow-up70·5 天前According to Kurvitz (game designer and writer of the prequel novel Sacred and Terrible Air) and Rostov (lead artist): Kompus (Zaum Studio CEO) bought a majority share in Zaum Kompus bought four early sketches from Zaum for 1 GBP Kompus sold back those sketches to Zaum for 4.8 million EUR When they began raising questions, Kurvitz and Rostov were demoted and later fired
minus-squareLem Jukes@lemm.eelinkfedilinkEnglisharrow-up34·5 天前The story has A LOT more than four bullet points. https://www.vice.com/en/article/the-mysterious-magical-end-of-disco-elysium-was-one-of-the-years-best/ https://www.pcgamer.com/gaming-industry/game-development/for-a-while-it-seemed-like-miracles-were-possible-and-with-them-redemption-a-follow-up-to-the-legendary-disco-elysium-might-have-been-ready-to-play-within-the-next-yearzaums-devs-loved-it-management-canceled-it-and-laid-off-the-team/
minus-squarertxn@lemmy.worldlinkfedilinkEnglisharrow-up9·edit-25 天前Of course there’s a lot more. I specifically condensed the story down to bullet points relevant to the “$1 purchase” mentioned in the parent comment.
minus-squaretoynbee@lemmy.worldlinkfedilinkEnglisharrow-up2·5 天前Where might one procure this prequel novel?
minus-squarertxn@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-25 天前https://archive.org/details/sacred-and-terrible-air_en/mode/2up (make sure you donate to the Internet Archive if you end up reading the novel!)
According to Kurvitz (game designer and writer of the prequel novel Sacred and Terrible Air) and Rostov (lead artist):
The story has A LOT more than four bullet points.
https://www.vice.com/en/article/the-mysterious-magical-end-of-disco-elysium-was-one-of-the-years-best/
https://www.pcgamer.com/gaming-industry/game-development/for-a-while-it-seemed-like-miracles-were-possible-and-with-them-redemption-a-follow-up-to-the-legendary-disco-elysium-might-have-been-ready-to-play-within-the-next-yearzaums-devs-loved-it-management-canceled-it-and-laid-off-the-team/
Of course there’s a lot more. I specifically condensed the story down to bullet points relevant to the “$1 purchase” mentioned in the parent comment.
Where might one procure this prequel novel?
https://archive.org/details/sacred-and-terrible-air_en/mode/2up
(make sure you donate to the Internet Archive if you end up reading the novel!)
Thank you very much.