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Runtime Break start 4h 48m 1h 15m
Episode 116: The Weave Mind
Last we left off, the Mighty Nein (after trekking alongside Bell’s Hells to the red mooon Ruidus) keeping low within the core of the city Kreviris until they were notified that the assault on the Malleus Key had commenced (and when they were likely in the best position to separate and tackle their two separate goals). The Mighty Nein set off with the Volition waiting for a detonation on the outskirts of the Prime Pillar citadel, known as the Arx Creonum.
With a massive explosion, a portion of the outside of this stronghold was destroyed and left exposed. You trudged up these cables that were fired upon it and then some of you fell from them. But you managed to salvage the arrival.
The battle along the outskirts of the exposed portion of the citadel (the exterior battlements, where numerous Reiloran guardians were defending against the arriving attackers and yourselves as well): defeating a number of them and managing to dart into the exposed interior (among one of the many broken floor openings to the core of the stronghold).
You began to sprint down one of these long marble hallways with the sound of Gaz Tomo covering your rear, charging towards where you think the Weave Mind might be hiding within. You hear the sounds of echoing footfalls throughout distant hallways. You’re uncertain to figure out at the moment if they’re getting closer or further away. You also hear the sounds of shouts, the impacts and crumbling of stone, and the occasional shaking of the Arx Creonum. The chaos right now is so fresh, that you’re unable to really ascertain any specific details, but you do know that there are other figures moving throughout these halls ahead and beyond.
♪Episode Song References♪
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Cooldown
06:51 TLC - Waterfalls
Highlights
Fjord:“Thank you, Ducey.”
Caduceus:“There’s no pockets in your burial shroud. Just try and remember.”
Taliesin:“I believe in you Sailor Moon.”
Guidance
Fortune's Favor
for Jester.See Invisibility
Beau:“One thousand gold!”
Empty Body
granting invisibility and resistance to damage (except force damage) for 1 minute.Veth:“Oh no, they killed Beau!”
Holy Weapon
INTERMISSION
After the psychic tug-of-war upon Fjord Stone, he vanishes into a puff of magical energy. Beauregard turns invisible and charges in after, where you see him within the chamber standing there at the ready. You’re uncertain, you cannot actually see anything in here at the moment, but you can see where he’s standing and where he’s focused on. You rush up to feel that static sensation (this intense pressure on your consciousness is just by proximity) is strong, right next to where this crystal is. You’re uncertain if it’s the crystal or where this entity might be, but you can (given that you’re a monk with high enough wisdom) know that it’s nearby, and you also have initiative. Beauregard, what would you like to do?
Marisha:“I thought you farted and it spooked you.”
Ashley:“I smell a fart.”
Matt:“That’s the smell of fear.”
Laura:“Slowly leaking out.”
Marisha:“Why does my butthole tickle?”
Veth:“There’s no chairs in here. So I guess we have only one choice.” loads crossbow
Faerie Fire
fizzles.Divine Intervention
and swarms of small spectral golden dicks shatter the illusion hiding the Weave Mind.Time Stop
granting five turns at once.Gouge Ether
cast on CalebEntropic Storm
Sam:“Entropic Thunder.”
Drain Prowess
ability is about to go off which reduces attack rolls by 1d6Divine Intervention
prayer to the Wildmother:“The first body in our charge was made entirely of violet crystal. It never sprouted any plant. It never sprouted tea. It never sprouted a flower. It only gave us the grove itself. This is where we’ll begin the next graveyard. Which of you will be the first to be interred?”Liam:“One Punch Girl?”
Psychic Pressure
all players within 20ft or a crystal, or pass within range during their turn, have their movement speed halved.Rend Arcana
reaction by the Weave MindDivide Cognition
: All creatures within 30ft make a CON save.Gravity Fissure
through three of the Weave MindHorrid Puppet
is cast on BeauregardSilvery Barbs
Drain Nerve
Mass Heal
Mirror Image
fails to protect him a second timePsychic Tempest
hits everyone except FjordGouge Ether
ability hits again.(continued)