ESET: … It remains imperative that kernel access remains an option for use by cybersecurity products to allow continued innovation and the ability to detect and block future cyberthreats.
One that has been really doing the rounds lately, especially across Reddit and other social media is from Notebookcheck, with a rather sensational article title of “Microsoft paves the way for Linux gaming success with plan that would kill kernel-level anti-cheat”.
Here’s the thing: Microsoft don’tactually say they will kill off kernel-level access, and if they tried that (again - they tried with Vista before), they will no doubt again face some pretty serious push-back from both cybersecurity vendors and regulators across various countries. Something that would likely be more hassle than its actually worth. What Microsoft doactually talk about, is providing additional options that are outside of kernel mode - a whole new platform to “meet the needs of security vendors”.
I’m sure a lot of people started taking unnecessary code executed at low levels a lot more seriously after the Crowdstrike fiasco.
Well, Windows implemented kernel-level protection to prevent another Crowdstrike situation. lt actually makes kernel-level game anti-cheats to break.
Source? I only see thing about not do that. Maybe plan (unsure?), but not done.
https://blogs.windows.com/windowsexperience/2024/09/12/taking-steps-that-drive-resiliency-and-security-for-windows-customers/
another based on above:
https://www.gamingonlinux.com/2024/09/microsoft-windows-kernel-changes-dont-suddenly-mean-big-things-for-linux-gaming/
Source? I doubt they could do that so quickly, plus I haven’t heard of it.