Molecular Fission seems like a great QoL mod to have but I can’t think of anything to remove to make space for it. Anyone got any ideas on what I should change about this build, or do I just go on recasting #1 manually?

Also, bonus question - are there any weapons that are fun to use with nova, have some special synergy, complement the abilities well or sth like that?

  • ToaofTime@lemmy.dbzer0.com
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    22 days ago

    Range% does increase the range of the initial cast and the final max range of the #4, but the growth mechanic makes duration far more efficient. 200+ range is only useful for, #1 spam DPS, #2 nuking, or #3 moving NPCs.