nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 days ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square38fedilinkarrow-up1170cross-posted to: games@lemmy.worldpcgaming@lemmy.cagaming@lemmy.world
arrow-up1170external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 days agomessage-square38fedilinkcross-posted to: games@lemmy.worldpcgaming@lemmy.cagaming@lemmy.world
minus-squareEmi@ani.sociallinkfedilinkEnglisharrow-up4·3 days agoI assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.
I assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.