• PlzGivHugs@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      13
      ·
      18 hours ago

      Even for a lot of games with strategic views, being able to hover above the battlefield or fly between your battle lines would be so cool - like the most immersive tabletop wargame possible.

    • SolarMonkey@slrpnk.net
      link
      fedilink
      English
      arrow-up
      8
      ·
      17 hours ago

      That’s what I said about Skyrim. First person immersive world seemed perfect for VR.

      It makes me violently motion sick, though, like to the point where I barely made it through the opening cart ride, and had to stop after 5 min of free movement. :(

      Having textures race past, and feeling like you are in or barely above the ground due to the floor texture not having adjustable height to account for depth perception, while “moving” is super uncomfy, imho.

      I’m super with you about wanting it, though. I’m desperate for VR to be immersive like that, and not vomit-inducing.

      • itslilith
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        13 hours ago

        I’ve played several dozen hours in Skyrim VR. Only time I’ve gotten significant motion sickness was the cart ride, that thing is hell

        I’ve had to put down the headset until I got to see the character creator

      • dindonmasker@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        ·
        17 hours ago

        I feel really lucky to have practiced my VR legs for almost a decade that pretty much nothing makes me feel sick anymore. Maybe you could train on easier stuff at first?

        • SolarMonkey@slrpnk.net
          link
          fedilink
          English
          arrow-up
          3
          ·
          16 hours ago

          I’ve played other stuff, it all makes me a bit mildly queasy for a few min while I adjust and goes away.

          Skyrim was intense violent nausea, and it got worse as I went. Whole different ballpark of motion sickness. I’d love to be able to play it but realistically I’ll probably never be able to get past that.

          But it’s also not a game that was made to be VR, where literally everything else I’ve played was, so even with tunnel vision set to max during movement it was just too much texture, too “close”, and too fast.

          You should try it if you haven’t, see if it makes you sick :) I’d be curious, if almost nothing else does.

          • makyo@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            16 hours ago

            I think that’s weird, I never had nausea any worse with Skyrim VR than any other game. I just get a mild discomfort with everything that kind of goes away now, kind of like being in the car too long.

  • Pennomi@lemmy.world
    link
    fedilink
    English
    arrow-up
    38
    ·
    21 hours ago

    I watched the YouTube video referenced in the article earlier today and it was truly amazing how well BG holds up as a first person game. It’s almost tragic that a FPV mode isn’t available by default - the world hits a ton harder from that view.