The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 day agoHow hard could it be?lemmy.worldimagemessage-square135fedilinkarrow-up11.19K
arrow-up11.19KimageHow hard could it be?lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 day agomessage-square135fedilink
minus-squaresushibowl@feddit.nllinkfedilinkEnglisharrow-up5·7 hours agoYour thought is correct. The basic problem is that higher level languages contain a lot of additional information that is lost in the compilation process.
minus-squareSaleh@feddit.orglinkfedilinkEnglisharrow-up1·13 minutes agoBut do we need this information then? E.g. shouldn’t it be possible to just write what the assembler is doing as a c++ code? E.g. high level languages also support stuff like bitwise operators and so on.
Your thought is correct. The basic problem is that higher level languages contain a lot of additional information that is lost in the compilation process.
But do we need this information then? E.g. shouldn’t it be possible to just write what the assembler is doing as a c++ code?
E.g. high level languages also support stuff like bitwise operators and so on.