alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square79fedilinkarrow-up1220
arrow-up1220external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 month agomessage-square79fedilink
minus-squareℍ𝕂-𝟞𝟝@sopuli.xyzlinkfedilinkarrow-up13·1 month ago they can’t make good design choices because they have to work within the limitations of an over-fitted engine Maybe that’s why Starfield has become a 50% game, 50% loading screen.
Maybe that’s why Starfield has become a 50% game, 50% loading screen.