The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 month agoThe water has waves!lemmy.worldimagemessage-square105fedilinkarrow-up1937
arrow-up1937imageThe water has waves!lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 month agomessage-square105fedilink
minus-squareSpacePirate@lemmy.mllinkfedilinkEnglisharrow-up49·1 month agoOnly issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.
minus-squaretiramichu@lemm.eelinkfedilinkEnglisharrow-up60·edit-21 month agoFrom a speedrunners’ perspective, that’s a blessing, not an issue!
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up20·edit-21 month agoThat’s true. They triggered different waves depending on your location. But I’m willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.
minus-squarejballs@sh.itjust.workslinkfedilinkEnglisharrow-up20·1 month agoIf you played multiplayer, that made it even more fun. Being in first place meant you’d trigger certain waves, but then that could fuck up or really help someone behind you.
Only issue with the technology is that the waves were not dynamic; they were deterministic/the same every race.
From a speedrunners’ perspective, that’s a blessing, not an issue!
That’s true. They triggered different waves depending on your location.
But I’m willing to bet any recent games that focus on water do the same thing, just with bigger areas, and a few more trigger types.
If you played multiplayer, that made it even more fun. Being in first place meant you’d trigger certain waves, but then that could fuck up or really help someone behind you.