video description
The video shows the Godot code editor with some unfinished code. After the user presses a button offscreen, the code magically completes itself, seemingly due to an AI filling in the blanks. The examples provided include a print_hello_world function and a vector_length function. The user is able to accept and decline the generated code by pressing either tab or backspace
This is an addon I am working on. It can help you write some code and stuff.
It works by hooking into your local LLMs on ollama, which is a FOSS way to run large language models locally.
Here’s a chat interface which is also part of the package
video description
The video shows a chat interface in which the user can talk to a large language model. The model can read the users code an answer questions about it.
Do you have any suggestions for what I can improve? (Besides removing the blue particles around the user text field)
Important: This plugin is WIP and not released yet!
best offline llm for godot? qwen2.5 database is looking updated
I used the 1.5 B model of the qwen2.5 family for code generation in the example. It works fine, but sometimes it forgets that it’s writing code, exits the markdown code block and starts writing an explanation…