I’m pretty sure that 70MB is including the entire .NET standard library, which is massive. Enabling NativeAOT or trimming reduces the size down to a few MB
I just don’t get the obsession with small executable file sizes. 100 MB here and there hasn’t mattered at all in desktop development for many years. Feels like arbitrary goals set up just to be able to say “look there are still uses for [unmanaged language]”. And of course there are, but a 60 MB smaller executables on a desktop with several terabytes of storage just isn’t one of them. And no, developer, about to comment about how you’ve only got 5 millibits of storage on your embedded system, we’re not talking about that.
Removed by mod
My bad, the link I sent was not about NativeAOT, just bundling all the dependencies together (also, it’s 4 years old). After a quick search, here’s a recent SO question that mentions that you can build .exe files
As for the filesize… please recheck the post under which we are commenting. :D
I’m pretty sure that 70MB is including the entire .NET standard library, which is massive. Enabling NativeAOT or trimming reduces the size down to a few MB
I just don’t get the obsession with small executable file sizes. 100 MB here and there hasn’t mattered at all in desktop development for many years. Feels like arbitrary goals set up just to be able to say “look there are still uses for [unmanaged language]”. And of course there are, but a 60 MB smaller executables on a desktop with several terabytes of storage just isn’t one of them. And no, developer, about to comment about how you’ve only got 5 millibits of storage on your embedded system, we’re not talking about that.