(⬤ᴥ⬤) to 196 · 3 months agoefficient game design ruleimagemessage-square47fedilinkarrow-up1765cross-posted to: microblogmemes@lemmy.world
arrow-up1765imageefficient game design rule(⬤ᴥ⬤) to 196 · 3 months agomessage-square47fedilinkcross-posted to: microblogmemes@lemmy.world
minus-squarepancakes@sh.itjust.workslinkfedilinkEnglisharrow-up1·3 months agoIt could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.
It could be a matter of storing non-text information in an uncompressed text format. Kind of like how all files are base 0s and 1s in assembly, other files could be “logged” as massive text versions instead of their original compressed file type.