Remember, every time you read about 10, or 100, or 1000 layoffs in the video game industry, they’re not cold statistics. Every one of those figures is a person. A life that has been upended, with enormous consequences for not just the individuals directly involved but their family and friends. Every single person affected by layoffs and departures has their own story to tell, their own history in the business and their own motivations for pursuing whatever comes next.

  • Riskable@programming.dev
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    3 months ago

    This article could’ve been written any decade since the 1990s. It’s nothing new: The big game companies haven’t changed a bit and continue to exploit workers.

    The only way to change things is via stronger worker protections/regulations.