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Runtime Break start 4h 30m 3h 05m
Episode 107: Under the Arch Heart’s Eye
Bell’s Hells, after receiving formal titles from the Voice of the Tempest amongst the many movers and shakers of Exandria who are gathered in the center of Vasselheim to decide how to tackle the threat of Ludinus, the Vanguard, and all that seems to be emerging dangerously from the Red Moon Ruidus. You all heard word that one of Ludinus’ Simulacrum
is travelling with the Sorrowlord Zathuda to connect with the Unseelie Court for some semblance of and additional plot that hadn’t been considered.
Gathering your things, you all went and headed out to the Fey Realm, meeting up with Nana Morri. There in the Ligament Manor you gathered your thoughts, your plans, and set out to the Shrine of Gilded Gifts (an abandoned temple in the center of an abandoned fey city) where this meeting was supposed to take place. As you carefully infiltrated the surroundings of this temple, you caught the arrival of both the dark fey Unseelie emissary and its surrounding guard, as well as Ludinus, and the Sorrowlord and his terrifying dragon, Gloamglut. After quietly (with the aid of Ira Wendigoth, The Nightmare King of who you called from his hiding spot on Ruidus to help you) you quietly wiped out the entirety of the exterior guard without being noticed, and upon surrounding the exterior of the massive temple grounds, immediately brought to life the stone statue of the Arch Heart in the middle of this Arch Heart temple to distract them.
In that chaos Fearne rushed in and turned one of the two central pillars of this temple floor into mud (which both cracked some of the structural foundation of this temple and left two o the three emissary figures from the Unseelie currently held and restrained with the now muck-filled quicksand floor). As Gloamglut, the Sorrowlord, and Ludinus’ Simulacrum
currently finish figuring out what is happening and turn in your (Fearne) direction as you spin to flee, the rest of you on the outskirts of this templed, either the front door, or in this case, Imogen and Laudna (who are in an upper floor looking in through a series of visual slits in the stone),
It’s Time to Roll Initiative.
♪Episode Song References♪
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Highlights
Brand of Castigation
on Fearne in the shape of a rocking horse.Brand of Castigation
Once per long or short rest, whenever you damage a creature with a weapon that has an active
Rite
you can channel hemocraft magic to sear an arcane brand into that creature. The brand has the following features:Inspiration
Force Cage
to protect against Gloamglut’s breath attack and also plugs the entrance to the temple. “I’m sorry to put you in a cage. I know you wanted to spread your legs and be free!”Marisha:“That’s cool. That’s terrifying, but that’s cool.”
Misty Step
Marisha:“He left him open. Come on, horse girl!”
Sam:“Is this a Western Saddle or…?”
Zathuda:“Fuck!” (very Geralt)
Fan Art Moment Zathuda caught in the middle between Dread Laudna and The Nightmare King
Force Cage
fucks you again.”Travis:“If you know, you know.”
Dark Augmentation
ability without looking it up.Matt:(Ludinous voice)“That’s not nice.”
Laura:“Think of Pumat Sol!”
Legendary Action
for an additional attack.Travis:“I don’t think he’s trying to do it. The fucking 'tis happening.”
Dimension Door
and proceeds to make a slushy.Fiery Teleportation
in the campaign and escapes theForce Cage
Fearne:“I promise you and I have proof. I was fucking getting to it!..”
Ashley then busts out a nat20 roll on “the dice that everyone hates” and spikes her Mister plush in celebration.
Travis:“I deserve to be punished.”
Travis and Ashley share a laugh
Sam:“Offscreen gunshot.”
Travis’ hyped reaction is very supportive
The tip of its upper face, between the eyes and above the mouth.
Psychic Lance
by ImogenSilvery Barbs
Grasping Vine
requires concentration when the whip is out.Psychic Lance
Thunder Wave
by Braius with bonus goose boostAshley:“I kinda do.”
Matt:(dripping with sarcasm through gritted teeth)“I fucking love that spell.”
Travis:“I don’t think you meant it when you said you love it.”
Matt:“It’s universally despised by anyone who plays this game as a DM.”
Travis:(Palpatine voice)“How disappointing.”
IDubz:“I have my means, don’t worry.”
INTERMISSION
Here as the dust and rubble settle, two of your compatriots vanishing beneath the fallen and crumbled stone, clutching two unconscious figures (one still dying, by the way…)
In absolute darkness, Braius and Imogen, in the moment of accepting the possible end of your life, the sound of crumbling destruction consumes all around you and then stops. You reach around and the stone is all around you. It’s just stopped. Like a little cavity has kept you there. All of the stones of the entire crumbled temple begin to shift and begin to pull back. They lift and curl like the receding wave on a beach. The rubble begins to rescind and you watch as (in a matter of moments) the temple begins to reconstruct itself.
The towers standing in place, the cracks still present, but just set back. Where all the vines and leaves were, they have been left crushed on the ground, and now stands the beautiful, polished (if cracked) temple of the Arch Heart, gorgeous in it’s imperfection.
All of you stand agape watching this happen. As it rises up and the dust settles, you see standing in that front hallway, Imogen and Braius hunched over where they thought everything would come to an end. All of you also feel a presence. The very air itself seems to fill with force, like you’re all on the cusp of something important. The faintest bit of golden light glimmers from the temple chamber you just fled from and the air seems to grow warm.
"Yes, yes, he needs this. It’s a medical thing. "
Laura:“Okay.”
Travis:“Hey, let the dice decide.”
Bag of Holding
and I just lay against her dad…”Chetney:“Oh! Is that not what we’re doing? We’re not doing that? Okay.”
It’s head shakes and looks down at the rest of you.
“Did you really have to do that?”
Surely, and for a short moment, your minds are catapulted back to the days of your birth, the moments you were literally ripped from the womb of your bearer. As the sky begins opening, these portals begin shooting out and these arms start snatching you and pulling you out from where you are. You find youselves in a field. Imagine if you will this vast expanse of delicate crystalline reeds, swaying rhythmically in time with one another. Above you are stars, but each star looking unique and individual. They stand there proud and close. It’s almost as if you could reach them.
This cool air hits you, it’s fragrant and sweet and subtle. The smell of roses. A smell that makes you think of grace, perfection, beauty. Now you see a figure standing 30 feet away from you. They’re form is outlined by this soft glow of starlight. They look naked, but their skin is not as the flesh as you’d normally see. They’re a living canvas of a starry sky. A tapestry of constellations. He beckons you, Braius.
AH:“Oh no. I mean, I’m pretty sneaky.”
Orym:“Well I step on ants every day because I don’t know they’re there. I’m a little worried about the same thing, Lord.”
“Come find me.”
Matt:“Braius doesn’t wake up.”
As your senses come to you, one by one, the blurry experience of being back in your body begins to become more and more familiar as you sit up here in the cracked chamber of the reforged temple of the Arch Heart. The statue stands resolute and still. A golden band wrapped around your (Imogen) finger and the echoes of the choices to be made and the times to come.
The Wing of Wemembwance
Manifested from the Arch Heart, this ring forms an invisible web-like weave around the wearer.
+2 to AC
+2 to Spell Hit bonus
+2 Spell Save DC
Advantage on CON saving throws.
When maintaining concentration, as an action, you can activate the latent arcane power within this band.
Roll a d20. If you roll above your current hit points, you cast Meteor Swarm.
If you roll less than or equal to your current HP, you take 20d6 fire damage and 20dg bludgeoning damage.