I mean, the game is amazing, has amazing dialogues, atmosphere and all that, but damn… the combat is surely a downer. Feels like theres no “real” tactic to the game other than just keep on (mindlessly) trying until the battle is won. And yes, I’ve done all quests, sidequests, with a “non-meme” party on the balanced difficulty and I’m -still- having lots of “please don’t use (x) skill or else my whole run is done for” moments.

  • Alteon@lemmy.world
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    1 year ago

    I’m not struggling. We never even really got stuck anywhere. I just hated the mechanics of the game. The enemy AI didn’t play contextually to the situation and took advantage of things that it shouldn’t known about.

    Also the fact that every enemy in the game had access to magic grenades and magic arrows didn’t help…it just didn’t make sense in some cases. It almost felt cheesy - if every single enemy has access to the same grenades and arrows, the fights no longer feel unique. It just becomes Level 2.2 in this weird magic chess game. Same enemies, just slightly harder…etc, etc, ad nauseum.

    Lastly, the other thing that bugs me…is there is pretty much no difference between any of their strategy games. It’s the same BS system that’s been rebranded and reflavored for the next story. We beat Divinity OS1, and I was really hoping for a better AI and better fight dynamics when they released OS2…boy was I let down when I discovered that it was exactly the same in pretty much every way that mattered.