nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.comexternal-linkmessage-square11fedilinkarrow-up164cross-posted to: doom@lemmy.sdf.org
arrow-up164external-linkWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square11fedilinkcross-posted to: doom@lemmy.sdf.org
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up2·3 months agoThat card launched the same year as Trespasser. That said, apparently the technique was one of those comically early 1970s innovations, introduced by James Blinn himself. Shows what I know.
minus-squareBjörn Tantau@swg-empire.delinkfedilinkEnglisharrow-up1·3 months agoDang, in my mind Trespasser was this ultra new game with revolutionary but flawed controls.
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up1·3 months agoIts reach exceeded its grasp. It’s waggly single-armed grasp.
That card launched the same year as Trespasser.
That said, apparently the technique was one of those comically early 1970s innovations, introduced by James Blinn himself. Shows what I know.
Dang, in my mind Trespasser was this ultra new game with revolutionary but flawed controls.
Its reach exceeded its grasp. It’s waggly single-armed grasp.