Ategon@programming.devM to Game Development@programming.devEnglish · 1 年前QOTD: If you could go back in time, what advice would you give your past self before you started making games?message-squaremessage-square21fedilinkarrow-up113file-text
arrow-up113message-squareQOTD: If you could go back in time, what advice would you give your past self before you started making games?Ategon@programming.devM to Game Development@programming.devEnglish · 1 年前message-square21fedilinkfile-text
minus-squarebikesarethefuture@programming.devlinkfedilinkarrow-up1·1 年前Makes sense, let’s say you finish two or three, then maybe it’s a good idea to make a bigger one?
minus-squareduckington@lemmy.worldlinkfedilinkEnglisharrow-up3·1 年前If you start small and finish something, then you can always expand it out. If you start big, you might never finish something substantive and end up giving up without a project to show for it
minus-squarebikesarethefuture@programming.devlinkfedilinkarrow-up1·1 年前Yes I love that approach , expand once you have a finished product
Makes sense, let’s say you finish two or three, then maybe it’s a good idea to make a bigger one?
If you start small and finish something, then you can always expand it out. If you start big, you might never finish something substantive and end up giving up without a project to show for it
Yes I love that approach , expand once you have a finished product