I will say that in general I also agree, but there are games where I have been completely okay with it, like DRG. But those updates are always free and really just define (formerly) time period in which a long-term event is contained within. I do love that the latest season is really more of a chapter than a season since you can pick and choose whenever you want to jump into whichever season you want to play and progress through. Only seasonal events have time constraints now.
This is particularly nice since my DRG group has moved to playing Grounded instead, with the occasional DRG night and don’t want to feel tethered to a release schedule.
Aren’t most seasonal content updates in other games free? The way I tend to see it is, they put out new gameplay content to attract attention, then entice people to pick up related cosmetic/extra items during the event.
The season nomenclature is fucking stupid and I hate it. If a game makes its DLC or quarterly updates and calls them “Seasons” I am revolted.
I will say that in general I also agree, but there are games where I have been completely okay with it, like DRG. But those updates are always free and really just define (formerly) time period in which a long-term event is contained within. I do love that the latest season is really more of a chapter than a season since you can pick and choose whenever you want to jump into whichever season you want to play and progress through. Only seasonal events have time constraints now.
This is particularly nice since my DRG group has moved to playing Grounded instead, with the occasional DRG night and don’t want to feel tethered to a release schedule.
Aren’t most seasonal content updates in other games free? The way I tend to see it is, they put out new gameplay content to attract attention, then entice people to pick up related cosmetic/extra items during the event.