fne8w2ah@lemmy.world to Technology@lemmy.worldEnglish · 1 year agoLinux surpasses the Mac among Steam gamersarstechnica.comexternal-linkmessage-square50fedilinkarrow-up1588cross-posted to: tech@kbin.socialtechnology@beehaw.orgtechnology@lemmy.mlgaming@beehaw.orggaming@lemmy.mllinux_gaming@lemmy.worldhackernews@lemmy.smeargle.fanstechnews@radiation.partylinux@lemmy.ml
arrow-up1588external-linkLinux surpasses the Mac among Steam gamersarstechnica.comfne8w2ah@lemmy.world to Technology@lemmy.worldEnglish · 1 year agomessage-square50fedilinkcross-posted to: tech@kbin.socialtechnology@beehaw.orgtechnology@lemmy.mlgaming@beehaw.orggaming@lemmy.mllinux_gaming@lemmy.worldhackernews@lemmy.smeargle.fanstechnews@radiation.partylinux@lemmy.ml
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up16·1 year ago Apple has absolutely cornered the mobile market Is this even true? I thought more people used Android phones? Perhaps you mean in the US, I hear things are different there.
minus-squareBettyWhiteInHD@lemmy.worldlinkfedilinkEnglisharrow-up8·edit-21 year agodeleted by creator
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up4·1 year agoI see what you mean, that is very impressive. Still, I think being a successful company still doesn’t give a status of “cornering the market”.
minus-squareFoxBJK@midwest.sociallinkfedilinkEnglisharrow-up4·1 year agoApple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
minus-squareangstylittlecatboy@reddthat.comlinkfedilinkEnglisharrow-up4·1 year agoEven in the US it’s not “cornered,” it’s 53% iOS, 45% Android and 1% other.
minus-squaresixtyshilling@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoMobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up2·1 year agoGood point. I’m not sure what you’re arguing, though.
Is this even true? I thought more people used Android phones?
Perhaps you mean in the US, I hear things are different there.
deleted by creator
I see what you mean, that is very impressive. Still, I think being a successful company still doesn’t give a status of “cornering the market”.
Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
Even in the US it’s not “cornered,” it’s 53% iOS, 45% Android and 1% other.
Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
Good point. I’m not sure what you’re arguing, though.