It’s a boss area in Elden Ring. They’re saying every step you take in Bloodborne has a purpose compared to wandering around an openworld setting aimlessly and kind of hoping you’re going to an appropriate area.
Most games have such areas but those are spread around the map. So you have ‘normal dungeon’ where you deal with average mooks (often randomly generated these days) and then you end up in a legendary dungeon where you need to kill ‘the boss’.
I’m assuming Bloodborne is just bossfight after bossfight.
What do they mean by “legendary dungeon”?
Legacy dungeon with a translation error somewhere?
Legacy dungeon makes even less sense
It’s a boss area in Elden Ring. They’re saying every step you take in Bloodborne has a purpose compared to wandering around an openworld setting aimlessly and kind of hoping you’re going to an appropriate area.
Due to your username I believe this must be correct
Basically a bossfight area.
Most games have such areas but those are spread around the map. So you have ‘normal dungeon’ where you deal with average mooks (often randomly generated these days) and then you end up in a legendary dungeon where you need to kill ‘the boss’.
I’m assuming Bloodborne is just bossfight after bossfight.
Perhaps “great gameplay experience”