- cross-posted to:
- gaming@kbin.social
- cross-posted to:
- gaming@kbin.social
Michael Douse, Head of Publishing at Larian Studios, says the team is continuing to work on that version of Baldur’s Gate 3 and more information will be released by the end of 2023.
But is that dev headache worse than if you didn’t have feature parity with X/S models, where games would have different features depending on which console you owned?
I think if you are going to have X/S type models, feature parity is something you just have to require, even if it causes headaches. The result for the customer would be much worse otherwise.