• dinckel@lemmy.world
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    4 months ago

    Well, it ended up a pretty solid console, after all. It’s only real downside is the horrible performance. When the Switch “2” comes out, my only wish for it is to not have a SoC that’s already a year outdated, at the time of release

    • cm0002@lemmy.world
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      4 months ago

      my only wish for it is to not have a SoC that’s already a year outdated

      Nintendo: We don’t do that here

    • ‮redirtSdeR@lemmy.world
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      4 months ago

      i’ve never cared about graphics in nintendo games, they don’t need to be amazing like the steam deck. that’s not the reason you buy a nintendo console.

      however, i was was playing totk yesterday, and it was so clear that the switch is underpowered. so much stuttering, and the lack of an antialiasing filter in that game is so obvious.

      • iAmTheTot@sh.itjust.works
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        4 months ago

        Could not play TotK on my switch for more than an hour. I got fed up and ended up emulating it at 1440p 60fps.

      • zeekaran@sopuli.xyz
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        4 months ago

        I never cared about specs on a Nintendo console until I played a lagging, garbage mess. Totk, Arceus, FE3H, etc. Basically everything you said in your second paragraph.

    • Dudewitbow@lemmy.zip
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      4 months ago

      it will 100% be on a node thats outdated by the time of release. Nintendo goes out of their way wanting to make profit off hardware console sales. basically the last device they took a loss on hardware cost wise was the WiiU, and I shouldnt need to say how well that sold (and I know, I owned one)

      rumors suggest Ampere based(2020) GPU with a few feature backports from Lovelace(2022) on Samsung 8nm (2018) for cost reasons.

      Blackwell for nvidia will likely be out before the switch 2, making the switch 2 by the time of release, on a gpu 2 generations older than the current generation.

    • Ghostface@lemmy.world
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      4 months ago

      I think Valve is about to pull a Nintendo on Nintendo. While they have been playing 3d chess against Sony and Microsoft, by focusing on the pure gaming aspects of gaming. The one blind spot they have always maintained was modding, emulation, and hardware communities. That plus shift how Xbox live wasn’t just a phase, but a elevation of the gaming experience.

      Valve has stayed constant following the gamers and answering their calls and concerns. Stayed true to gamers and the developers.

      As a life long Nintendo fan, this makes me happy and sad. picks up steamdeck

      • dinckel@lemmy.world
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        4 months ago

        Valve is in a very unique position here. They’re clearly not making very much money on the Deck itself, and that’s okay, because they both got an endless library of games behind them, and on top of that, they’re actively putting money back into the ecosystem of developers, to further utilize what people already have. Historically, that’s never been the case with any console, let alone a handheld, because every one of them either had bespoke architecture, or only ran software that was specifically designed for that machine

        • Donjuanme@lemmy.world
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          4 months ago

          It’s like gamers grew tired of filling their storage with last generations games (maybe not last, but definitely 2 generations prior) media because we were told they wouldn’t run on the next system.

          Xbox S has actually brought me back to console gaming a bit because 1) my Internet is shit, and 2) I don’t have to buy it rent physical media (2.5 I can play the games on my laptop as well, but I rarely use it since I’ve gotten the deck).

          Valve, and to a lesser extent their deck, has filled that (niche is too small of a word) void nearly perfectly, valve and emulation has brought a dump truck and back hoe to the big 3’s garden party.