Zed is a modern open-source code editor, built from the ground up in Rust with a GPU-accelerated renderer.

  • aramus@lemmy.world
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    2 months ago

    I still don’t understand why I should need GPU acceleration for my fucking TEXT EDITOR

    • FlorianSimon@sh.itjust.works
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      2 months ago

      Probably because it’s more efficient. GPUs are designed to render things, which editors do. In a text editor, you’re effectively rendering fonts over a fixed background, which I assume is pretty efficient using the GPU.

      We’re not talking about crazy 3D effects here.

      Yay to battery savings!

      • booly@sh.itjust.works
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        2 months ago

        Shouldn’t the DE/Window Manager be handling that? Seems like doing it on a window by window basis would be inefficient (and look inconsistent).

        • AProfessional@lemmy.world
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          2 months ago

          That’s a totally unrelated part of the stack. These days you just have a compositor that combines the output of applications.

          The model of out of process rendering in Xorg was done pre-2000s but GPUs became the norm and don’t work well this way.

        • leopold@lemmy.kde.social
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          2 months ago

          The job of the window manager is to manage windows and very little else. Font rendering is done by the widget toolkit, usually via freetype/harfbuzz.

    • naught@sh.itjust.works
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      2 months ago

      I mean, it should be clear. Smooth and fast and snappy. If you don’t want that, use neovim like me :)