People complaining about Fitzroy or racism commentary in BioShock Infinite missed the actual point of the story. I know a YouTuber who complained that you couldn’t aim the baseball, and he super missed the actual point of the story.
Mass Effect 3’s ending was totally fine the first time, especially since its ending wasn’t reduced down to a choice between three things; the entire 25-30 hours prior to that were you wrapping up all of the series plot threads, and they all compose the ending.
Disco Elysium is too info dump-y to be held up as some gold standard of writing, and every character was such an exhaustively shitty person that I didn’t feel much like finishing it.
People who say Hades is a great roguelike have only played one.
I would say a lot of the characters don’t suck in disco Elysium but I also didn’t have the best of times with that game. It was cool and I think the zanyness they peppered into the writing was fun to experience.
I had a really hard time getting into Hades. It’s very visually pleasing, the VA is great but the gameplay feels unimpressive. Seemed I only almost completed one run but it just wasn’t all that to me
People who say Hades is a great roguelike have only played one.
Oof this one for real. It’s a good game with excellent art style and music, but once I finished a run for the first time I was done. The lure of more story for beating more challenges was not enough for me.
Meanwhile I can’t stop returning to FTL every once in a while, despite having already beat it 100%. I’m more excited for Slay the Spire 2 than Hades 2.
For real. I love Supergiant games and Bastion has been a personal inspiration in my gamedev journey, but I have Hades loving friends that look at me like I’m some kind of alien when I prefer doing another run in Dead Cells.
I’d heard so many good things about DE but the voice acting felt so jarring it really put me off. Words completely mispronounced (or maybe bad translation) in the intro and no sense of flow whatsoever.
People complaining about Fitzroy or racism commentary in BioShock Infinite missed the actual point of the story. I know a YouTuber who complained that you couldn’t aim the baseball, and he super missed the actual point of the story.
Mass Effect 3’s ending was totally fine the first time, especially since its ending wasn’t reduced down to a choice between three things; the entire 25-30 hours prior to that were you wrapping up all of the series plot threads, and they all compose the ending.
Disco Elysium is too info dump-y to be held up as some gold standard of writing, and every character was such an exhaustively shitty person that I didn’t feel much like finishing it.
People who say Hades is a great roguelike have only played one.
I would say a lot of the characters don’t suck in disco Elysium but I also didn’t have the best of times with that game. It was cool and I think the zanyness they peppered into the writing was fun to experience.
I had a really hard time getting into Hades. It’s very visually pleasing, the VA is great but the gameplay feels unimpressive. Seemed I only almost completed one run but it just wasn’t all that to me
Oof this one for real. It’s a good game with excellent art style and music, but once I finished a run for the first time I was done. The lure of more story for beating more challenges was not enough for me.
Meanwhile I can’t stop returning to FTL every once in a while, despite having already beat it 100%. I’m more excited for Slay the Spire 2 than Hades 2.
For real. I love Supergiant games and Bastion has been a personal inspiration in my gamedev journey, but I have Hades loving friends that look at me like I’m some kind of alien when I prefer doing another run in Dead Cells.
I’d heard so many good things about DE but the voice acting felt so jarring it really put me off. Words completely mispronounced (or maybe bad translation) in the intro and no sense of flow whatsoever.