Problem is, tf2 doesn’t work all that well in solo deathmatch since the classes are design to work together and support roles flounder when alone. Medic and Spy in particular wouldn’t work well in a solo mode.
I could totally see something with 16 teams of six, though.
This is the exact problem. It’s designed to be objective based with classes working together in specific roles. Overwatch would have a similar issue with BR design
Apex is the closest thing with unique play styles for different characters. But they all pick up the same weapons.
I could see this working MAYBE if it were teams of 3 where each team is forced to have a defensive/support/offensive for some form of balance.
The main issue is the game isn’t designed to handle more than two teams and neither are the maps.
I could only see a 50v50 no respawn death match but it’s likely to be a laggy shit show. Anything beyond that would probably require some modification.
Could be interesting but I’m not sure how a server would handle it.
This is begging for someone to disable respawn and make a battle royale mode that absolutely no one is asking for.
And then, if we’re lucky, a few years down the road it spins off into its own game!
Battle fortress royale
I haven’t played TF2 in years, but I’d try it. TF2 has proven to be a good platform for really weird gameplay modes.
The trick would be making sure everyone doesn’t just go heavy or demo and camp, I think.
sounds kinda fun tbh
Problem is, tf2 doesn’t work all that well in solo deathmatch since the classes are design to work together and support roles flounder when alone. Medic and Spy in particular wouldn’t work well in a solo mode.
I could totally see something with 16 teams of six, though.
This is the exact problem. It’s designed to be objective based with classes working together in specific roles. Overwatch would have a similar issue with BR design
Apex is the closest thing with unique play styles for different characters. But they all pick up the same weapons.
I could see this working MAYBE if it were teams of 3 where each team is forced to have a defensive/support/offensive for some form of balance.
The main issue is the game isn’t designed to handle more than two teams and neither are the maps.
I could only see a 50v50 no respawn death match but it’s likely to be a laggy shit show. Anything beyond that would probably require some modification.
Could be interesting but I’m not sure how a server would handle it.