Uh, yeah actually: Valve is legendary for taking care of their own people. One guy got cancer and tried to resign but Newell wouldn’t let him, telling him his new job was to recover.
I’m not sure why you’re so angry and I don’t think you understand that I’m asking developers who have sold through them for their experiences. For example, Google lets your games be offered up for free the moment they’re put up and limits your exposure on their search page. Apple limits your exposure as well. I was wondering how Steam treats their developers because they were sued for being bad in the EU and if it’s a consistent thing.
I’m not sure how you figure that I’m “so angry”, I thought my reply was pretty calm. All I’m pointing out is that valve treats their own employees very well, and that if you have an issue with how developers working for other companies are treated / paid, your beef lies with those companies.
Hell valve doesn’t even charge their cut on steam key sales on other storefronts even though activating the key / downloading the game still uses steam infrastructure.
You clearly have no idea wtf you’re talking about, but you’re telling other people you “don’t think you understand how this works” - it’s the sort of thing you’d see on r/selfawarewolves
Thanks. I was curious because I have a close family member that had tons of issues selling their indy game on Google and Apple and wondered if they were better. No devs are speaking up against them which probably means they’re not awful.
Do they pay and treat their developers fairly? https://www.eurogamer.net/new-lawsuit-accuses-valve-of-abusing-steam-market-power-to-prevent-price-competition
Uh, yeah actually: Valve is legendary for taking care of their own people. One guy got cancer and tried to resign but Newell wouldn’t let him, telling him his new job was to recover.
I’m asking about the developers, not the workers. That’s good to hear though.
Then maybe you should complain about the game company that employs those developers, not valve…?
I’m not sure why you’re so angry and I don’t think you understand that I’m asking developers who have sold through them for their experiences. For example, Google lets your games be offered up for free the moment they’re put up and limits your exposure on their search page. Apple limits your exposure as well. I was wondering how Steam treats their developers because they were sued for being bad in the EU and if it’s a consistent thing.
I’m not sure how you figure that I’m “so angry”, I thought my reply was pretty calm. All I’m pointing out is that valve treats their own employees very well, and that if you have an issue with how developers working for other companies are treated / paid, your beef lies with those companies.
Hell valve doesn’t even charge their cut on steam key sales on other storefronts even though activating the key / downloading the game still uses steam infrastructure.
Valve… employs devs? Who are you referring to???
See my other comments, lol. I don’t think you understand how this works.
lol, is there a SelfAwarewolves community here?
So, explain it to me.
You clearly have no idea wtf you’re talking about, but you’re telling other people you “don’t think you understand how this works” - it’s the sort of thing you’d see on r/selfawarewolves
Riiiiiiight, which is why you’re explaining it so eloquently.
Oh fuck off with that nonsense.
It’s so obviously a load of shit trying to make bank on legal fees. We’ve all seen and dismissed it by now.
Wow, I’m asking, do they? I’m assuming by your answer, no.
https://piped.video/watch?v=gwoAmifo9r0
Thanks. I was curious because I have a close family member that had tons of issues selling their indy game on Google and Apple and wondered if they were better. No devs are speaking up against them which probably means they’re not awful.