This thread is meant for people to share what they’ve been doing this week. Incremental game recommendations are encouraged, although other topics are welcome as well. Just remember to keep it casual, be helpful, and have fun!
Still running Idle Formulas, but took a break from PokeClicker and started playing Moonlight Rabbits, which I bought on sale near its release date. I’ll admit I just got it because I really like bunnies. I just started and have been leaving it closed in the background for a bit, so I can’t say much about it now.
I’ve continued playing Coloot Idle and I seem to have reached a point of inflation. Whether this inflation will stop before I hit the number limit of the game I don’t know. I want to find out, but the game has gotten really repetitive at this point. I’m willing to DM my save though if anyone’s willing to do it.
I have also been playing Unnamed Space Idle (Web, Windows, Linux, just search for it) for the past few months, but haven’t mentioned it here for a while since I mentioned it in a previous check-in. That mention has probably been forgotten by now so I’m mentioning it again.
This isn’t incremental, but I’ve been playing NandGame, a puzzle game about building computer components from smaller computer components for a while. Currently stuck with trying to make a selector.
I’ve been playing a lot of idle Formulas, super well made game. really strategic while remaining compulsive by giving you lots of types of activities to fit in. Feels like the Dicey dungeons of incrementals with the amount of balanced content.
Also started Trimps which maybe is still a bit taxing for me, though i like its reset system as a big game vs how they are in smaller ones where it hurts more. also replaying endless Stairwell as it’s a favourite, doing it in segments because its totally active but again the variety while changing so little or just numbers is so sweet…
I am super happy to find another Idle Formulas player here!
Yes I am very much taken by it, just waiting on the timewall now but what a game I’ll be referencing it for a long time. definitely gotta get the others here to play it. not sure what happened where it feels like a small game even though it’s over a week long but supposing it’s that good at commanding idle am really baffled how it just went and answered all these design questions
I played it - right up until I had to do this precise thing in this order, and in a very short time period, in order to get the 12th milestone and 4th ending. And that’s where I gave it up.
I know what you mean but if you idle it a bit you can leaven the time pressure to be discrete. I’m not saying it gets better after that point, that part just seemed somehow natural to me since I was so comfortable with the rest of the game.
The game’s Discord says that the
:::spoiler timewall stone ::::
can be finished in 1.5 days, maybe less
It is true, am playing the graciously included postgame now
The timewall was easy. It’s the world formula that I can’t seem to get right. It’s so finicky that I just gave up.
If you did the in-game homework they give you pretty good hints. If you want I can just spoil it for you