• ellynelly
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    6 months ago

    This is actually pretty huge, props to the GNOME developers for this.

    Hopefully VR support will improve on linux, literally the only reason I keep a windows drive around is for vr and nothing more.

    • Mereo@lemmy.ca
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      6 months ago

      Yup, this is huge. Wayland gaming is now a possibility. With Explicit Sync (needed for NVIDIA users) and VRR, there’s now no excuse to keep gaming in X11 in both DEs.

        • Mereo@lemmy.ca
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          6 months ago

          In KDE, I agree. I have an AMD video card and I’ve been gaming in KDE Wayland for quite a while now.

    • Fisch@discuss.tchncs.de
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      6 months ago

      I just play VR on Linux, don’t really have many problems with it. Only small ones like sometimes SteamVR doesn’t recognize my headset the first time I start it so I need to restart it once.

      • ellynelly
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        6 months ago

        Yeah I have an Oculus Rift S and the hardware support is pretty bad and I haven’t really gotten it to work. Obviously a vendor issue, and i don’t see meta open sourcing or releasing any drivers for linux anytime soon.

        • Fisch@discuss.tchncs.de
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          6 months ago

          Yeah, I have a Valve Index, which is officialy supported on Linux, so I don’t have any issues in that regard. I think the only headsets that work well on Linux are the two with official support (HTC Vive and Valve Index) and the Quest headsets because of ALVR.

        • porl@lemmy.world
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          6 months ago

          Considering they specifically removed Linux support of the earlier headsets, I doubt it too.

      • ReakDuck@lemmy.ml
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        6 months ago

        The games have stuttering and soft laggs. Blade and Sorcery is the worst in terms of frame rate and lag.

        (Details: i5-8600k, AMD FX 6750xt, Plasma 6 Wayland, Arch Linux, Valve Index)