• Tronn4@lemmy.world
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    6 months ago

    If Todd could find a way to monetize them he would remake them. $7 to let DogMeat live

    • joelfromaus@aussie.zone
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      6 months ago

      Fortnight dances, only $7 to floss.

      Game Pass exclusive mission.

      Fallout 1st support for increased inventory (also, severely reduced inventory for non-Fallout 1st players).

  • Titou@sh.itjust.works
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    6 months ago

    Translation : Interplay’s games were better than the ones we made but i don’t want to admit it

  • stevedidwhat_infosec@infosec.pub
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    6 months ago

    Mf couldn’t do modern era right (repeated attempts, mind you) and only has that nostalgic ground to stand on, of course they wouldn’t shit there too lmao

  • ampersandrew@lemmy.world
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    6 months ago

    Sure, but like…would it really be the end of the world if it got controller support? I’m far more comfortable on controller than I am on mouse and keyboard, largely because I work on mouse and keyboard all day.

    • RightHandOfIkaros@lemmy.world
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      6 months ago

      It would be very difficult to control a game like Fallout 1 with a conventional controller, but if you really need it you can use DOSBox, which has controller support. The Retroarch core is probably the easiest to use and setup, I am not sure about the standalone version, but it is probably similar.

        • dunstabzugshaubitze@discuss.tchncs.de
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          6 months ago

          add it to steam as a non-steam game , if you use that for other games, and try to create a mapping with Steaminput. I have not done that for fallout, but that offers so many options that i am certain you’ll be able to map everything to your controller you need.

          If steam is not an option xpadder or joy2key might work for you, but i have not used them for ages.

        • Sanctus@lemmy.world
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          6 months ago

          You’re best bet is doing that commentor’s suggestion. Those games do not map to a controller that well and most likely will never officially receive that.

          • ampersandrew@lemmy.world
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            6 months ago

            Without official support, I doubt they’ll ever map that well at all, but I’ve got an ergonomic mouse in the meantime. Official support would still be better though. Games that only work on mouse and keyboard will be a smaller and smaller library as time goes on, if all goes well.

      • bolexforsoup
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        6 months ago

        Sadly FO1 plays terribly on it if you don’t have a mouse and keyboard, and the resolution/display settings get borked all the time

        • fartsparkles@sh.itjust.works
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          6 months ago

          Steam Input lets you map the trackpads to a mouse and you can map the buttons to any keyboard button. You can even map a zoom button and force the game to a specific resolution. It’s doable if you believe in yourself haha.

    • Skullgrid@lemmy.world
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      6 months ago

      What I need is a larger UI so I can fucking see what the hell I’m doing. I got like 6.25 glasses and astigmatism, and I guess I should qualify as having a visual impairment because fallout 1 is unplayable

      • ampersandrew@lemmy.world
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        6 months ago

        Yeah, being able to zoom in and out and scale the UI would be huge quality of life improvements. Maybe even make the Pip Boy map slightly more usable.

    • CTDummy@lemm.ee
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      6 months ago

      Well support might not be an option but have you considered/tried something like xpadder? I had to use it to map keyboard buttons to a controller for gameboy emulators a couple years ago. Might do the trick.

  • doingthestuff@lemmy.world
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    6 months ago

    What he’s really saying he wants to do is wait to see how successful FO5 turns out and then maybe release them later when the work will have already been done by hackers.

  • FireTower@lemmy.world
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    6 months ago

    The subtext is Todd is too afraid to remake that porn studio in Fallout 2, that was there for some reason.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    6 months ago

    what a bunch of bullshit. These games are still good now because they are timeless. the only thing of its era in these games is some of the bugs and the visuals; which a remake should fix. Honestly the only reason i would even want a remake is because i constantly get graphical glitches in the original releases and because i want a lot of the bugs fixed that aren’t even fixed through community patches

    • Annoyed_🦀 @monyet.cc
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      6 months ago

      He said exactly that…

      A remaster can certainly help with modernising some aspect, but ehh people been asking for a remake so i get where he’s coming from.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        6 months ago

        I think when people ask for a remake they usually just mean a remaster, anyway. Unfortunately in practice they have different meanings. 🤔

        Like, I don’t want the games remade in a different vision with changes to plot, characters, or dialogue; I want the same games just brought up to modern standards. So technically, I want remasters.

        • gerbler@lemmy.world
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          6 months ago

          Look, I wouldn’t mind a remake in whatever gamebryo engine they’re using today but my confidence in their ability to accurately portray the originals without missing out on the intricacies of them isn’t particularly high.

          To name two off the top of my inebriated head; becoming a pornstar and murdering children are two things I can’t see Bethesda including in a remake of Fallout 2.

    • Skullgrid@lemmy.world
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      6 months ago

      the bugs and the visuals; which a remake should fix.

      It’s Bethesda. They’ll introduce more bugs, and I’m not talking about rad scorpions

    • kboy101222@sh.itjust.works
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      6 months ago

      You can still run Fallout 1 and 2 on modern hardware. Maybe not the original disks, but a remake wouldn’t fix that anyways.

      A remake would involve redoing nearly everything in the base game in a new engine. You’re likely thinking of a remaster, which brings it up to modern hardware without rebuilding the whole thing.

      A remake isn’t needed for fallout 1 or 2

        • Renacles@lemmy.world
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          6 months ago

          Rewriting the entire code for 2 25 year old games without changing the end result is a lot of work.

          They’d also need to redo the voice acting for legal reasons like mods do and change some of the dialogue that wouldn’t fly these days.

        • Skullgrid@lemmy.world
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          6 months ago

          Tell me you have no idea about software development without saying you have no idea about software development