Hi rustaceans! What are you working on this week? Did you discover something new, you want to share?
I built a little tool that allows you to see top contributors to any git repo by lines of code (and also top file types).
I release a new version of https://kellnr.io with some bug fixes and updated Docker images (Ubuntu 24.04 base).
Currently (but very slowly) building a game engine. I don’t know how I got to this, but here we are…
I get the feeling that there are much more game engines in rust, than games :P
I’m not familiar with too many that are mature enough to support complex games with extremely detailed physics.
Well, it’s certainly more interesting than an email client, consider yourself lucky.
Trying to reduce compilation time, reconfiguring underlying cargo’ build-ctx or just riding off the context and using only build-plan and metadata by host cargo & rustc in the cargo-playdate tool.
Ah yes, compiles times. Off all the things that could be better in rust, my number 1.
Done!