In this episode of Zed Decoded, Thorsten talks to Mikayla, who's been leading the effort to Zed working on Linux, about the Zed's Linux version and how it's taking shape
While I generally agree with your skeptical attitude toward this, I think the fact that they were targeting Apple’s Metal graphics API to built the most performant possible IDE makes sense. You can’t just snap your fingers and have a Linux graphical stack start working with your software.
I think the reason they targeted macOS first is probably because many of the dev team uses Macs.
As a Linux user, I’ll happily wait for software like this to get ported to native Linux APIs so we get performant text editors instead of more Electron crap.
As a die-hard Linux user, I understand that most of their devs probably used Macs. Sadly, they are likely not an outlier which means many ( most ) of their target customers are Mac users too.
Overall, I applaud their focus and platform native approach. Let’s hope we get a decent Linux editor out of it at some point.
I was kinda referencing warp, a supposedly new terminal that was also written in Rust, had AI stuff, started on Mac, and finally got a Linux version, which lasted 30 seconds on my computer once I saw there is no option to use it unless you make an account. Yes. For a LOCAL terminal. Nuts.
Somehow all these OSS projects that start with only a Mac client seem so suspicious to me…
I wonder if they will enforce a login to use the software?
While I generally agree with your skeptical attitude toward this, I think the fact that they were targeting Apple’s Metal graphics API to built the most performant possible IDE makes sense. You can’t just snap your fingers and have a Linux graphical stack start working with your software.
I think the reason they targeted macOS first is probably because many of the dev team uses Macs.
As a Linux user, I’ll happily wait for software like this to get ported to native Linux APIs so we get performant text editors instead of more Electron crap.
As a die-hard Linux user, I understand that most of their devs probably used Macs. Sadly, they are likely not an outlier which means many ( most ) of their target customers are Mac users too.
Overall, I applaud their focus and platform native approach. Let’s hope we get a decent Linux editor out of it at some point.
They start with Mac clients because those devs use Macs.
I was kinda referencing warp, a supposedly new terminal that was also written in Rust, had AI stuff, started on Mac, and finally got a Linux version, which lasted 30 seconds on my computer once I saw there is no option to use it unless you make an account. Yes. For a LOCAL terminal. Nuts.