• PixelAlchemist@lemmy.world
    link
    fedilink
    English
    arrow-up
    29
    ·
    edit-2
    8 months ago

    The author obviously thought the value was worth it when he made the purchase. Now he’s sad that others think it’s worth less than he paid? So for him the perceived value of his purchase is based on what other people think, which is pretty sad. Then he does this self-depreciating write up about the experience, calling himself a fool.

    Spend your money how you want, but don’t let other people’s opinions determine how you feel about it. You’ll get no sympathy from me, bud.

  • Geek_King@lemmy.world
    link
    fedilink
    English
    arrow-up
    20
    ·
    8 months ago

    Some background on me, I’m a IT geek, I love technology, I love VR, not a huge fan of apple. I couldn’t understand the use case for the Vision Pro, especially given battery life and other odd little limitations. The hardware sounded absolutely amazing, some incredible features, but Apple really wanted to distance the headset from VR, and instead was pushing this weird idea that you’d just sit and use the head in an Augmented Reality style interface for their eco system. Imagine wearing this thing during your child’s first birthday in order to capture a 3d video.

    It’s a shame, but it’s a solution looking for a problem. If they would have leaned hard into the incredible hardware to be a killer VR headset too, that may have helped a little bit. But as everyone else is saying… I’m not surprised by this outcome.

    • ZapBeebz_@lemmy.world
      link
      fedilink
      English
      arrow-up
      16
      ·
      8 months ago

      it’s a solution looking for a problem.

      That’s basically the story of Apple in the last decade or so. They create a “solution”, realize it doesn’t actually solve anything, and then they break some other things to make their solution actually work.

      So I’m anticipating that the next iPhone won’t have a screen unless viewed through a Vision Pro.

    • applepie@kbin.social
      link
      fedilink
      arrow-up
      4
      ·
      8 months ago

      If there was shit to do, even first gen trash would have kept the hard core “gamer” but it was a tech demo. There are a few experiences that are pretty decent and i don’t think they would work in apple’s so you are stuck doing apple shit with a fucking goggles.

      One day…

  • paraphrand@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    ·
    8 months ago

    Lots of people have overspent on the promise of various VR devices over the years.

    I think of all the omnidirectional treadmills that must be collecting dust, for instance.

    Or various Pimax HMDs… Or everyone who had their preorder fee taken by the Decagear people.

    It’s still early for all of this, but it won’t be going away. This modern era of VR started ~10 years ago.

  • AutoTL;DR@lemmings.worldB
    link
    fedilink
    English
    arrow-up
    3
    ·
    8 months ago

    This is the best summary I could come up with:


    I paid a lot of money for the privilege of getting an Apple Vision Pro brand-new in February.

    A day or so ago, I made a mistake that I’m sure many early adopters are familiar with: I looked up how much it’s been selling for on eBay.

    On Wednesday, a 1TB Vision Pro, complete with all the included gear, Apple’s fluffy $200 travel case, $500 AppleCare Plus, and claimed to have been “worn maybe about an hour” sold for $3,200 after 21 bids.

    Another eBay listing, this one with my headset’s configuration (but sans optical inserts) went for just $2,600 — again with most, if not all, of the included accessories.

    Apple’s pricing doesn’t help matters, especially when the next closest competing headset — the Meta Quest 3 — is just $500.

    I like the Vision Pro plenty — maybe more than any other writer at The Verge — but if I hadn’t missed the return window, I would send mine right back to Apple in a heartbeat just so I could get one of these deals.


    The original article contains 328 words, the summary contains 177 words. Saved 46%. I’m a bot and I’m open source!