• BolexForSoup@kbin.social
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    7 months ago

    I get this project is a big deal for some folks but having a hard time accepting the argument that I shouldn’t get a better visual/overall game experience because of a mod I’ll never play and their apparent lack of communication with Bethesda. They just expected to be that high of priority? Am I reading this wrong?

    Edit: reading through comments I’m a little more sympathetic to modders writ large than I am this team specifically but I get the frustration. Bethesda could’ve done everyone a solid and given a little heads up. Still, it sounds like this project has been massive in scope and basically any changes were going to cause them issues so that’s worth considering here too.

    • CaptainEffort@sh.itjust.works
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      7 months ago

      Considering mods, whether you like it or not, are a massive reasons for these games’ lasting appeal, yeah I’d consider it a big deal. You may not use mods, and hey good for you, but the billions of downloads from Nexus mods solely for these games in particular shows that many others do.

      Regardless, ignoring all of that, the Skyrim Script Extender Team was in contact with Bethesda before Special Edition released, giving them time to work on an SE version for when the day came. So it was perfectly reasonable for the Fallout Script Extender Team to expect the same.

    • andrew_bidlaw@sh.itjust.works
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      7 months ago

      accepting the argument that I shouldn’t get a better visual/overall game experience because of a mod I’ll never play

      I’d be surprised if they’d do something substantial. They only do that to keep paid DLCs and mods afloat.