alessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 年前US game devs celebrate as non-compete clauses, previously deemed 'a trash way to keep the talent', face a ban from the FTC—which would free up movement across the AAA industrywww.pcgamer.comexternal-linkmessage-square6linkfedilinkarrow-up1247cross-posted to: games@sh.itjust.works
arrow-up1247external-linkUS game devs celebrate as non-compete clauses, previously deemed 'a trash way to keep the talent', face a ban from the FTC—which would free up movement across the AAA industrywww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 1 年前message-square6linkfedilinkcross-posted to: games@sh.itjust.works
minus-squareRentlar@lemmy.calinkfedilinkarrow-up25·1 年前Yeah I’m all for it! I still imagine nightmare scenarios: All is well until Microsoft or Embarrasser Group or whoever buys up every studio and getting blacklisted from one keeps you from being employed in all the studios owned by them.
minus-squareNeato@ttrpg.networklinkfedilinkarrow-up23·1 年前MS really shouldn’t have been allowed to buy Activision. That’s way too fucking big, especially right after Bethesda.
Yeah I’m all for it!
I still imagine nightmare scenarios:
All is well until Microsoft or Embarrasser Group or whoever buys up every studio and getting blacklisted from one keeps you from being employed in all the studios owned by them.
MS really shouldn’t have been allowed to buy Activision. That’s way too fucking big, especially right after Bethesda.