A quote from Vincke at the end of the post only stokes the excitement further. “I don’t know if we’re going to pull it off,” he wrote
This is so refreshing. A studio with big Ws that still goes balls out and takes risks. You love to see it. Take notes, gaming studios. This is how you make fun games.
This is so refreshing. A studio with big Ws that still goes balls out and takes risks. You love to see it. Take notes, gaming studios. This is how you make fun games.
People didn’t really like it when CD Projekt Red did that with Cyberpunk, and this is a pretty close mirror image of that…
The main problem with that one was a hypetrain without brakes that crashed into a solid wall of broken promises
People don’t like that cyberpunk was/is graphically unoptimized. If your computer can run it the game’s fine.
You’re saying this like the reason everyone was pissed off about cyberpunk was because of anything other than it not being finished. STILL.