• Wahots@pawb.social
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    8 months ago

    A quote from Vincke at the end of the post only stokes the excitement further. “I don’t know if we’re going to pull it off,” he wrote

    This is so refreshing. A studio with big Ws that still goes balls out and takes risks. You love to see it. Take notes, gaming studios. This is how you make fun games.

    • Pra@sh.itjust.works
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      8 months ago

      People didn’t really like it when CD Projekt Red did that with Cyberpunk, and this is a pretty close mirror image of that…

      • Jumi@lemmy.world
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        8 months ago

        The main problem with that one was a hypetrain without brakes that crashed into a solid wall of broken promises

      • WolfLink@lemmy.ml
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        8 months ago

        People don’t like that cyberpunk was/is graphically unoptimized. If your computer can run it the game’s fine.

      • Gamoc@lemmy.world
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        8 months ago

        You’re saying this like the reason everyone was pissed off about cyberpunk was because of anything other than it not being finished. STILL.