• schmidtster@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    8 months ago

    The outcome of splitting the content is that there are a lot of people who want to have everything and they will end up paying far more for a la carte than for an expansion

    So if they want the content, they can support the devs so they make more.

    The people who wouldn’t have bought the expansion still buy nothing, and pretty much nobody just buys a couple of things to save money.

    So no lose there, but they could buy an outfit if they liked it and want to support the dev.

    …… that’s actually the majority of gamers…… 2% of the player base accounts for most of the purchases, that means the other 98% is still buying stuff, just not everything. So that’s not even remotely close to reality, most people pick and choose the content, which is literally why this because a thing, because the market wanted it….

    • snooggums@midwest.social
      link
      fedilink
      English
      arrow-up
      2
      ·
      8 months ago

      Unless the entire game is developed by an independent studio and is entirely funded on microtransactions, buying micro transactions is just there for more company profit on top of the regular game sales by stripping content out of a full release. It isn’t supporting the development.

      The market didn’t want it.

    • Ogmios@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      8 months ago

      because the market wanted it

      I can’t possibly roll my eyes any harder at this statement, with gaming companies practically competing to go under as fast as possible over the past decade.

      • schmidtster@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        8 months ago

        What…? Most people want more content more often with more options, not everyone wants a release every 4 years that’s the same content and story rehashed.