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At a mindblowing 60 fps.
Ok just read the article, that’s a pretty cool project by a single engineer.
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I mean, yeah, an extremely simple video card is maybe. But that little birdy is no Quake at 720p running on a gpu build by a gamedev. I don’t see how it even compares. If I bake a pie which turns out great I can be pretty excited about it, even though it’s non trivial to an actual patisserie, to me as a web dev that pie was a pretty cool project.
I think you’re understanding “non-trivial” to mean the opposite of what it actually is
Inconceivable!
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I love that video series!
Well, it looks like my 3D fix voodoo cards from the 90’s… so seems ok
Those would go great with my pentium d!
*shrug* It’s a start.
this is honestly awesome.
something like this should gain traction to be paired with riscv
Thanks for sharing, this looks awesome ! I can’t waut for the opensource release.
Btw, did I skip through the article too fast or is tomhardware unable to provide links in its content ? /rant
Anyway, here are the ones that seemed relevant to me.
Official website (kinda empty at the moment, but it’s going in my bookmarks)
Hackernews original discussion in which the author states:
Let’s be clear here, this is a toy. Beyond being a fun project to work on that could maybe get my foot in the door were I ever to decide to change careers and move into hardware design, this is not going to change the GPU landscape or compete with any of the commercial players. What it might do is pave the way for others to do interesting things in this space. A board with all of the video hardware that you can plug into a computer with all the infrastructure available to play around with accelerating graphics could be a fun, if extremely niche, product. That would also require a significant time and money investment from me, and that’s not something I necessarily want to deal with. When this is eventually open-sourced, those who really are interested could make their own boards.
It always baffles me what someone considers “a toy”. Remember Linux? Yeah, it was a toy and “never going to be big”. GIMP is a homework. I love small projects like this and their potential.
open source GPU, HDMI outputs
huh? Were older HDMI ports open source?
That’s a good point. No, HDMI is not open source or very open source friendly. At least with current revisions.
At least with current revisions.
I’m vaguely lead to believe that HDMI’s backwards compat with DVI-D (ie why you can have a passive cable from DVI-D to HDMI) means you can use DVI-D signals and an “HDMI-cable compatible” connector. Not sure what this project does however, perhaps it interfaces with pre-made proprietary HDMI logic blocks.
We get more devs theon this, and we may have the next Nvidia on our hands. Except, you know, not assholes…
But that’s all Nvidia has on the competition!
That’s awesome.
I didn’t see anything about Linux weird to make an open source GPU and not at least try it on a single distro
That’s just expected from a Windows-centric tech media.
From what I can tell its just that dude didn’t code Linux drivers. He’s a Windows game graphics Dev so branching out and learning drivers and verilog was his total innovation budget already for the project.
I mean… Still a good start…
Oh its a hella of a start! Pretty excited to see people porting it tbh
Imagine how smoothly it runs non-openGL Doom (software mode on CPU) …
But Im really happy this exists.
It shows things can be done differently!
It wouldn’t because as you said, software render is ran on CPU not GPU.
Yes, well spotted joke!
Damn. That is no mean feat, I would imagine.
Although I don’t even know what I don’t know about video cards so it’s no doubt a monumental task. Especially for one guy.