Watch the official gameplay walkthrough of Star Wars Outlaws. Experience the first ever open world Star Wars game and risk it all as Kay Vess, a scoundrel se...
Gameplay reveal video for Ubisoft’s open-world Star Wars game, Star Wars Outlaws
Basically yep. Loved Watch Dogs 1 and 2 though. Legion basically suffered from storyline problems so all the random collectathon stuff really got tiring. Didn’t even finish it. I’d be willing to give this a chance especially if I can get it on sale later down the line.
I enjoyed Watch Dogs 1 and Watch Dogs 2 as well. I probably liked Watch Dogs since I never bothered with the hype train with it. It was a pretty good game all things considered, some mechanics were moronic though like that ctOS scan.
I had a good amount of fun with Legion but it was pretty obvious the story suffered from the lack of any main protagonist. It was painfully clear that the other characters dialogue was recorded without context, so when you finish a mission it’s like a celebration with dementia patients who’ve forgotten what they’re celebrating and they’re trying to pretend that they know you.
The AI was also a bit of a fun one… or nightmare, depends on how you put it. When I saw the reveal of this complex interconnected network of NPCs and how they feel about things, like not wanting to join your special no dictatorships allowed club if you ran over their great aunt. I went… yeaaaah that’s going to cause issues. Yes, it did. But it was fun.
Basically yep. Loved Watch Dogs 1 and 2 though. Legion basically suffered from storyline problems so all the random collectathon stuff really got tiring. Didn’t even finish it. I’d be willing to give this a chance especially if I can get it on sale later down the line.
I enjoyed Watch Dogs 1 and Watch Dogs 2 as well. I probably liked Watch Dogs since I never bothered with the hype train with it. It was a pretty good game all things considered, some mechanics were moronic though like that ctOS scan.
I had a good amount of fun with Legion but it was pretty obvious the story suffered from the lack of any main protagonist. It was painfully clear that the other characters dialogue was recorded without context, so when you finish a mission it’s like a celebration with dementia patients who’ve forgotten what they’re celebrating and they’re trying to pretend that they know you.
The AI was also a bit of a fun one… or nightmare, depends on how you put it. When I saw the reveal of this complex interconnected network of NPCs and how they feel about things, like not wanting to join your special no dictatorships allowed club if you ran over their great aunt. I went… yeaaaah that’s going to cause issues. Yes, it did. But it was fun.