The Picard Maneuver to Gaming@lemmy.worldEnglish • 2 months agoHow times changelemmy.worldimagemessage-square68fedilinkarrow-up1423
arrow-up1423imageHow times changelemmy.worldThe Picard Maneuver to Gaming@lemmy.worldEnglish • 2 months agomessage-square68fedilink
minus-squareRefurbished RefurbishercakelinkfedilinkEnglish11•2 months agoAt 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
At 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
Interesting.